NextGen Gaming to Speed Up Third-Party Delivery with ARC Innovation
The game development company NextGen Gaming, known as a subsidiary of NYX Gaming Group, has designed a new piece of technology aiming to increase speed to market for third-party content delivery.
The new proprietary ARC interface technology is built upon the company’s Game Development Module (GDM), which provides end-to-game development and allows third party and external content developers to choose their own servers and engine framefork.
The introduction of ARC innovation, third-party developers are now given a chance to closely communicate with GDM without the need for expensive and time-consuming external middleware.
ARC allows complete game delivery to operators via NYX Gaming Group’s Open Gaming System (OGS) and other platforms in the quickest time possible.
The new technology also brings flexibility to deliver games via varying API’s and programming languages, whereas it also brings server and client technology close together in more open-minded deployment methods.
“With ARC, we are delivering an efficient, dynamic and mutually profitable solution to our partners. ARC is a significant innovation for NextGen and NYX, making it easier than ever for external studios to integrate and enjoy truly optimal speed to market, while operators benefit from an even wider range of innovative content from our global suppliers.”, Chief Coimmercial Officer of NextGen, David Johnson, commented.
The first slot title to come with incorporated ARC technology is NextGen’s Owl Eyes.
The popular title has seen plenty of benefits from a client side enhancement to the proprietary HTML5 code NOVA and this slot game is expected to establish NextGen Gaming at the forefront of HTML5 game development.
All NextGen games with ARC technology will be built on HTML5 including the highly-anticipated retouched version of Merlin’s Millions SuperBet, known as a top performing NextGen title, well-known around the globe.